HsMaster Help Desk
By Kevin and Pat Snelgrove
Video training lessons
Full of little tricks not only about HS, but
also things you did not know about Microsoft and Your Computer
Players\Teams
Click on the ‘Teams’ icon. This is where teams are setup. Some
leagues use a team format. Also, if you want to run a doubles
tournament using HSMaster, you will need to setup Teams (team of 2).
The top left-hand grid is a list of all the teams in the HSMaster
database. Teams can be added in the ‘AddNew’ row, or teams can be
edited for spelling. To add a new team, go to the ‘AddNew’ row,
enter the team name and press <Enter>. This adds the team name into
the database. To add players to the team, find the team that you
just added, and press <Enter> or double click to select that team.
This will enable the other two grids on the screen to manipulate the
players.
Note that the ‘Team’ grid has a row header (small gray bar beside
each row). This gives you an area to double click on when selecting
a team, to add players to the team. If you double click directly on
the cell, the grid assumes that you are trying to enter the cell,
and uses the first click to enter the cell, then you normally have
to click twice more to add players. The row header makes it a bit
easier. You can also select a team by pressing <Enter> on the team.
In the lower left hand grid is a list of all of the players in the
HSMaster database. To add a player to a team, simply double click on
the player, or press <Enter>. A player can be on more than one team,
but can only be placed on a single team one time. An edit check is
done to enforce this. Selecting a player, will cause the player to
appear in the right hand grid. The right hand grid is all of the
players that are on the team.
If you need to delete a player, simply highlight the player in the
right hand grid, and press <Delete>. This does not delete the
player’s profile information from the database. It just removes the
player from the team.
It is not recommended that teams be deleted. If you are really
annoyed by leaving old teams within the database, you can delete
them, but it can leave data dangling in the database. Teams do not
directly have stats. The stats belong to the players. If a player is
deleted from the database, then most of that players stats are also
deleted. When a team is deleted, the stats are still associated with
the player, but the player cannot be associated with the team that
he was playing on when the stats were generated,
Also teams do not have an ID like players. Players have a six
character ID. If you inadvertently delete a player, you can just put
his six character ID back in with his other profile information, and
all is well. Teams have a serial number assigned to then. Internally
Access is maintaining this number. When you try to put the team back
in the database, it assigns the next serial number. Now the team has
the same name, but a different serial number, therefore it is not
the same team. If I could do it over, I would use an ID for teams
much like the ID for players.
Once you have teams setup, then you can plug the team into a league
or a tournament.
HsMaster Help desk is sponsored by
The One Stop Shop for all of your Personalized Gifts, Award, Trophies and Signage Needs!
This page was last updated on
