HsMaster Help Desk
By Kevin and Pat Snelgrove
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Full of little tricks not only about HS, but
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Click on the ‘Teams’ icon. This is where teams are setup. Some leagues use a team format. Also, if you want to run a doubles tournament using HSMaster, you will need to setup Teams (team of 2).
The top left-hand grid is a list of all the teams in the HSMaster database. Teams can be added in the ‘AddNew’ row, or teams can be edited for spelling. To add a new team, go to the ‘AddNew’ row, enter the team name and press <Enter>. This adds the team name into the database. To add players to the team, find the team that you just added, and press <Enter> or double click to select that team. This will enable the other two grids on the screen to manipulate the players.
Note that the ‘Team’ grid has a row header (small gray bar beside each row). This gives you an area to double click on when selecting a team, to add players to the team. If you double click directly on the cell, the grid assumes that you are trying to enter the cell, and uses the first click to enter the cell, then you normally have to click twice more to add players. The row header makes it a bit easier. You can also select a team by pressing <Enter> on the team.
In the lower left hand grid is a list of all of the players in the HSMaster database. To add a player to a team, simply double click on the player, or press <Enter>. A player can be on more than one team, but can only be placed on a single team one time. An edit check is done to enforce this. Selecting a player, will cause the player to appear in the right hand grid. The right hand grid is all of the players that are on the team.
If you need to delete a player, simply highlight the player in the right hand grid, and press <Delete>. This does not delete the player’s profile information from the database. It just removes the player from the team.
It is not recommended that teams be deleted. If you are really annoyed by leaving old teams within the database, you can delete them, but it can leave data dangling in the database. Teams do not directly have stats. The stats belong to the players. If a player is deleted from the database, then most of that players stats are also deleted. When a team is deleted, the stats are still associated with the player, but the player cannot be associated with the team that he was playing on when the stats were generated,
Also teams do not have an ID like players. Players have a six character ID. If you inadvertently delete a player, you can just put his six character ID back in with his other profile information, and all is well. Teams have a serial number assigned to then. Internally Access is maintaining this number. When you try to put the team back in the database, it assigns the next serial number. Now the team has the same name, but a different serial number, therefore it is not the same team. If I could do it over, I would use an ID for teams much like the ID for players.
Once you have teams setup, then you can plug the team into a league or a tournament.
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